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BeBot - An Anarchy Online/Age Of Conan chat automaton > Forum > Development > Module Requests > Topic: Buffing module
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Nytridr
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Buffing module
« on: June 03, 2007, 10:03:15 PM »

I would like to see a module that would allow you to well like to the following

!treatment 811
With treatment of 811 you can get up to 1178 <Link here>

the link would have the differnt thinks you could use to get your treatment up and it would also list by how much..

same princible

!stamina 957

blah blah blah..

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Vhab
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Re: Buffing module
« Reply #1 on: June 04, 2007, 12:08:40 AM »

That would be insanely hard because alot of the buffing items have requirements.
Effectively, your bot would need a full item db and all your stats to calculate the highest possible amount you can be buffed.
Not to mention an overly complicated plugin to make that happen.
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Malosar
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Re: Buffing module
« Reply #2 on: June 04, 2007, 08:37:40 AM »

You could do a basic one (which would still take quite awhile sorting through items) which you simply had an array of itemid's for each stat and skill of possible items. Generate links for the items in a blob and let the user see if they can use it or not.
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Eternalist
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Re: Buffing module
« Reply #3 on: June 04, 2007, 10:30:53 AM »

http://aodevs.com/index.php/topic,94.0.html

There's already a program that does this (though it's not updated with the latest patches).  Probably wouldn't be that effective if done in a module, not to mention incredibly difficult.
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Blueeagle
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Re: Buffing module
« Reply #4 on: June 05, 2007, 03:15:09 PM »

WTB Blackmane's stat buffer. Smiley
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The only problem that can't be solved by adding another wrapper is having too many wrappers.
Sylfarin
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Re: Buffing module
« Reply #5 on: June 06, 2007, 05:06:31 AM »

Quote from: Blueeagle on June 05, 2007, 03:15:09 PM
WTB Blackmane's stat buffer. Smiley

Comes with a free touch of marius.

Bump for Zacix's AOTwinker.
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