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Author Topic: AoC and Patch 1.05  (Read 37069 times)

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Offline Rekkx

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AoC and Patch 1.05
« on: June 23, 2009, 11:30:20 pm »
It seems that with the new patch arriving imminently, Funcom has altered the way the client authenticates with the user to maintain the session.

Instead of how it does things currently, it uses some sort of 4 byte ID for the session.

This development will render all AoC bots offline after the next patch.

I have no clue where to start to remedy this event, as I admit, I do not have the skill. Can we as a community try and solve this issue if at all possible?


Offline Organizer

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Re: AoC and Patch 1.05
« Reply #1 on: June 24, 2009, 01:54:13 am »
Just /signed a post on Funcom's Test Live forum that was talking about this, totally unacceptable and makes me pretty pissed off...

Brutalisk

Offline Vhab

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Re: AoC and Patch 1.05
« Reply #2 on: June 24, 2009, 12:57:21 pm »
Just /signed a post on Funcom's Test Live forum that was talking about this, totally unacceptable and makes me pretty pissed off...

Brutalisk

Funcom has absolutely no obligation to support bots.
We're lucky they're allowed to begin with.

That said, someone will eventually fix and update the bots. Patience is virtue.
Unless FC intends to use this to get rid of bots, then there won't be an update and that's it.

Offline Vulkor

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Re: AoC and Patch 1.05
« Reply #3 on: June 24, 2009, 02:47:42 pm »
Well I certainly hope there will be a fix. Thanks Guys.

Offline Raquar

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Re: AoC and Patch 1.05
« Reply #4 on: June 24, 2009, 04:24:06 pm »
There is an official Post by some Game Director in the Age of Conan Forum that sounds good:

Game Director Silirrion:

While strictly speaking the chatbots are an external development having chatted to one of the bot developers, I believe there will be updates available sometime this evening or tomorrow that allows the chatbots to work with our new protocols. I'll have the community guys post a link as and when it appears.

Source: http://forums-eu.ageofconan.com/showpost.php?p=1339253&postcount=5

Offline Organizer

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Re: AoC and Patch 1.05
« Reply #5 on: June 24, 2009, 07:47:00 pm »
Funcom has absolutely no obligation to support bots.
We're lucky they're allowed to begin with.
True, not saying that does not make it more acceptable in any way for a community driven game to not keep us updated on changes they do that affect their customers, that being official standard game mechanics or more advanced ones like this...

Anyway good news from the game director I looks like, did he speak to any of you bebot guys?

Offline louhours

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Re: AoC and Patch 1.05
« Reply #6 on: June 24, 2009, 10:54:23 pm »
yeah looks promising I just hope it's sooner rather than later....

Offline Drizzurdeen

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Re: AoC and Patch 1.05
« Reply #7 on: June 24, 2009, 11:00:58 pm »
The AoC gameclient does not support private chatgroups, so all bots have to be guild based.

maybe this could be fixed too ;)

Offline Organizer

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Re: AoC and Patch 1.05
« Reply #8 on: June 24, 2009, 11:28:42 pm »
Well we can dream about it, maybe with 1.6 when they claim to look into guilds and social stuff that can extend to think a bit outside the box as well :)

Offline squattinbull

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Re: AoC and Patch 1.05
« Reply #9 on: June 25, 2009, 03:28:34 am »
I wonder if this means that funcom will also finally be banning the cheaters too?  At least a sweet good thing can come out of the downside.  :)  WooT!

Offline Shakor

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Re: AoC and Patch 1.05
« Reply #10 on: June 25, 2009, 08:49:50 am »
Cheaters? ChatBot's? I dont see any link here. Anyhow....
The Director said they will explain the BeBot Devs how to use the new chat protocol. And the Devs probably already know how to fix and are busy creating a new login library for the Bot's.

Lets wait for an official post from the devs here for more info.

Offline keirou

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Re: AoC and Patch 1.05
« Reply #11 on: June 25, 2009, 08:54:25 am »
http://www.conanchat.com/
seems like they have found a way to stay connected.

Offline Kentarii

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Re: AoC and Patch 1.05
« Reply #12 on: June 25, 2009, 11:32:53 am »
Let's hope we can find a resolution to this issue, with or without Funcom's help.

Has anyone looked into the Conan Chat sources yet?

Off-topic: Now is your chance to level up your bots while they're offline, mine is a Necro at lvl 80 ;)
« Last Edit: June 25, 2009, 03:19:03 pm by Kentarii »

Offline MysterF

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Re: AoC and Patch 1.05
« Reply #13 on: June 25, 2009, 03:16:26 pm »
Even if they  will modify the chat protocols to allow bots again, it will be probably up to bebot AoC community to adapt IT, I DOUBT ANY OF THE bebot DEV'S will do it, simply because as they stated in other threads the ppl who helped making  bebot possible for AoC are gone.

I sincerely hope I'm wrong, if I'm not we got work to do. ::)

Offline Rekkx

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Re: AoC and Patch 1.05
« Reply #14 on: June 25, 2009, 03:20:46 pm »
People are trying it seems: http://forums-eu.ageofconan.com/showpost.php?p=1342283&postcount=17

Let's give encouragement and support where we can. We all want the same thing after all :)

 

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