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Author Topic: relay command  (Read 5836 times)

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Offline Naturalistic

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Re: relay command
« Reply #15 on: January 28, 2007, 02:03:48 am »
I think I had fixed it for 0.3. But the !relay and the settings I could adjust to use the Settings module :)

Then just load on startup.
220/25 Eternalist Doctor
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http://www.campalot.info/index.php

Offline jjones666

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Re: relay command
« Reply #16 on: January 28, 2007, 03:00:37 am »
http://www.jjones.co.uk/files/relay_guild.php

With switchable auto on/off option at startup (require's Glarawyn's Module Settings).

(other changes from standard: see here)

-jj-

Offline nebhyper

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Re: relay command
« Reply #17 on: February 01, 2007, 10:44:23 pm »
Ok, well since the bot I use is BeBot 0.2.x + modules found here + my own modules/code/fixes.  I can post it as compilation of BeBot 0.2.x.

I have it setup so it relays everything said in GC to pgroup and vice versa as well as whatever a command puts out (like online list) to both channels as well.

I can post it when Iget home or once I adding Rights Management.

Either way I'll call it a compiled BeBot.
Siocuffin (Squad Commander of United Notum Federation)
alts: Nebhyper, Nebalmighty.

Offline Khalem

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Re: relay command
« Reply #18 on: February 01, 2007, 10:47:56 pm »
In terms of getting something included upstream i recommend posting stand alone modules or patches (diff -burN on *nix for example) as it makes it easier for developers to see what has changed, and also pick the bits that they like.
BeBot Founder and Fixer Kingpin

Offline nebhyper

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Re: relay command
« Reply #19 on: February 01, 2007, 11:53:53 pm »
Good idea however, based on posts from this forums, I have changed every single module including start.php, main.php, bot.php and AOchat.php.

Or I can just not post it and slowly post each module.
Siocuffin (Squad Commander of United Notum Federation)
alts: Nebhyper, Nebalmighty.

 

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