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BeBot - An Anarchy Online/Age Of Conan chat automaton > Forum > Development > Module Requests > BeBot Hyborian Modules > Topic: DKP Module
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kardsen
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Posts: 81


DKP Module
« on: July 09, 2008, 01:34:29 PM »

Would be awsome to make a module that reads/writes from eqdkp.
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jarvil
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Re: DKP Module
« Reply #1 on: July 30, 2008, 02:56:26 AM »

I'll look into it once I have done the officer module (my first).

Regards

Jarvil
« Last Edit: July 30, 2008, 02:58:06 AM by jarvil » Logged
Intellium
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Re: DKP Module
« Reply #2 on: August 01, 2008, 05:33:26 AM »

I have one working atm, used it at last nights raid, but my coding is nowhere near average and its entirely tuned for my guild. We work with 2 seperate DB's for T1 and T2 based on eqdkp.

Features of it as of today :

- Display DKP per member ingame
- Display DKP per class ingame
- Display Raid list per tier
- Display Event list per tier

- Start a raid ingame, have members added through chat command.
   Ability to select an eqdkp event for that raid
   Add the raid to eqdkp, inserting raid data, updating dkp. (Working on adding items atm.).

Greets,

Intellium.
Wildsoul PvP.
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Vain
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Re: DKP Module
« Reply #3 on: September 02, 2008, 07:39:16 PM »

any chance on you posting some code?
 Grin
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Faelwen
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Re: DKP Module
« Reply #4 on: October 03, 2008, 04:30:46 AM »

Would be awesome man, my guild is looking for one Smiley
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BeBot - An Anarchy Online/Age Of Conan chat automaton > Forum > Development > Module Requests > BeBot Hyborian Modules > Topic: DKP Module
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