Archive > AO 0.6.x Custom/Unofficial modules

City Alien attack Wave mod

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Shelly:
4th Modification now posted
Hi all,

I just finished a new modification to the AlienAttack.php module that keeps track of the waves. It uses a 2nd setting for alien wave announcements so you can turn on or off the alien wave announcements.

Download my modified copy from here and replace your current <bot_home>/modules/ao/AlienAttack.php file... restart your bot and check the "/tell <yourbot> !settings AlienAttack" to turn on (or off) the spams.

Maybe if enough people like it... we could get it added to the core distribution. :)

*Removed some of the spam about the general and tweaked the times. (AlienAttack.phps - you will need to remove the final "s")
**Moved alien wave announcements to their own setting from the spam. Rename AlienAttack-mod4.phps to AlienAttack.php to use this latest (no extraspam) version. This version has adjusted timers based on those mcgunman put forth in his post. The original version has also been modified and is listed as AlienAttack.php (with cute spams) :)

Shelly
* AlienAttack.php (22.89 kB - downloaded 21 times.) My Original Modification which has been upgraded now.
If you used my previous modification, you may want to remove the alien attack wave timers from your mysql tables "timer_classes" & "timer_class_entries" before restarting your bot.
* AlienAttack.php (24.05 kB - downloaded 3 times.)
* AlienAttack_mod3.phps (23.77 kB - downloaded 9 times.)

Tyrence:
Nice job.  :)

Someone wrote a module that does this for Budabot that we included it in the 1.0 release and tbh, people tell me that they like that module more than any other.

Khalem:
I'll merge this in later on.

Sad thing is, I actually have had this functionality running as a separate module for a long time, just never gotten around to include it in BeBot :(

Thank you for your contribution Shelly, it really is just plain silly that it has not been included before.

Shelly:
I am thinking on adding some customization to the timers to allow for adjustments in game. (They already get written to the database) I have noticed there is a couple fine tweaks to the timing such as the 3rd wave comes a little before the announcement.

Do you think this would be a good addition? Or should I just go with a new modification to adjust the times?

The "Kill da big cricket" for the general is just my way of trying to be fun. can take that out if people don't like. :)

Shelly:

--- Quote from: Khalem on November 19, 2010, 10:18:08 pm ---Sad thing is, I actually have had this functionality running as a separate module for a long time, just never gotten around to include it in BeBot :(

--- End quote ---

It doesn't have to be sad... :) send it to me! ^_^ Or just publish it. Your work is far superior to mine. Thank you for this fun part of AO. :) ;D

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