L* R*
HOME FORUM DOWNLOADS
Content
  Links
     Browse SVN
     SVN Commit log
     Documentation (Wiki)
  Developers
     Taskmanager
User
Welcome, Guest. Please login or register.
Did you miss your activation email?
December 01, 2008, 11:33:17 PM

Login with username, password and session length
Search



Advanced search
Support GoPHP5.org
BeBot - An Anarchy Online/Age Of Conan chat automaton > Forum > Modules > 0.5.x Custom/Unofficial Modules > Topic: Depot - an old module revisited
Pages: [1]   Go Down
« previous next »
Print
Author Topic: Depot - an old module revisited  (Read 761 times)
0 Members and 1 Guest are viewing this topic.
kaagee
Freshman
*
Offline Offline

Gender: Male
Posts: 6



Depot - an old module revisited
« on: August 07, 2008, 08:40:32 AM »

Hey all,  I'm new to bebot but some of the more "experienced" members in my org love some of the older modules that haven't evolved with bebot.  So I'm taking it on myself to breath some new life into the classics.

This module is Depot which was originally written by Naturalistic (RK1 Omni) and full credit goes to him. 

The module enables org members to create a registry of items so that other users can see them.  Great for sharing items amongst org members. 

It's my first attempt at this so advise or comments are more than welcome and if there are any golden oldie modules you would like me to look at please let me know.
« Last Edit: August 12, 2008, 05:12:57 AM by kaagee » Logged

You never finish a program, you just stop working on it.
clashbot
Experienced
****
Offline Offline

Gender: Male
Posts: 192



Re: Depot - an old module revisited
« Reply #1 on: August 08, 2008, 06:17:06 AM »

nice module, can have lots of uses especially when the org has things for use for new member/twinking/etc. Would be nice to include a search funtionality for users as well as the items.
Logged
kaagee
Freshman
*
Offline Offline

Gender: Male
Posts: 6



Re: Depot - an old module revisited
« Reply #2 on: August 08, 2008, 07:42:49 AM »

Great idea. 

I've updated the Depot module at the top of the thread with a "user" sub command.  This will enable you to get a list of items that have been registered via a specific user.
Logged

You never finish a program, you just stop working on it.
clashbot
Experienced
****
Offline Offline

Gender: Male
Posts: 192



Re: Depot - an old module revisited
« Reply #3 on: August 08, 2008, 07:44:50 AM »

interesting, getting an error that I am not allowed to access that section when trying to download it.
Logged
kaagee
Freshman
*
Offline Offline

Gender: Male
Posts: 6



Re: Depot - an old module revisited
« Reply #4 on: August 08, 2008, 08:02:14 AM »

ok try to download the module again now.
Logged

You never finish a program, you just stop working on it.
clashbot
Experienced
****
Offline Offline

Gender: Male
Posts: 192



Re: Depot - an old module revisited
« Reply #5 on: August 08, 2008, 08:40:02 AM »

yeah got it now, thanks...
Logged
Organizer
Apprentice
***
Offline Offline

Posts: 84


Re: Depot - an old module revisited
« Reply #6 on: August 08, 2008, 09:33:50 PM »

Presuming this wont work on AoC? At least I only got as far as adding, deleting and listing with links that did not produce any result when clicked Smiley
Logged
kaagee
Freshman
*
Offline Offline

Gender: Male
Posts: 6



Re: Depot - an old module revisited
« Reply #7 on: August 08, 2008, 10:19:06 PM »

Sorry I'm only on AO so it has only been tested for that. 

There is some old code in there that I left alone but have since found that I can replace them with built in functions of Bebot, maybe this would resolve the issue.

What are there errors your getting? and I'll take a look.
« Last Edit: August 08, 2008, 10:27:53 PM by kaagee » Logged

You never finish a program, you just stop working on it.
Vrykolas
BeBot Hyborian Developer
Apprentice
*******
Offline Offline

Posts: 100


Re: Depot - an old module revisited
« Reply #8 on: August 09, 2008, 07:38:05 AM »

If you're meaning that the items listed don't popup when clicked, this plugin doesn't support that - all it stores is the item name.

Other than that minor thing I can see no reason that this won't work with AoC.
Logged
clashbot
Experienced
****
Offline Offline

Gender: Male
Posts: 192



Re: Depot - an old module revisited
« Reply #9 on: August 09, 2008, 07:42:51 AM »

in AO, if you actually drag a link, it does work..as it stores the actual command.
Logged
Vrykolas
BeBot Hyborian Developer
Apprentice
*******
Offline Offline

Posts: 100


Re: Depot - an old module revisited
« Reply #10 on: August 09, 2008, 07:47:03 AM »

yep - if using the add command then dragging an item link works - I was meaning when using the list command.
Logged
Organizer
Apprentice
***
Offline Offline

Posts: 84


Re: Depot - an old module revisited
« Reply #11 on: August 09, 2008, 07:54:48 AM »

Okay, if that is how it functions I guess its working in AoC as tested... and the idea is great just not working as I expected I guess...

Expected the item link/name at least to be possible to click to get a proper item link with the stats of the item... but maybe not how this is supposed to work then Smiley
Logged
kaagee
Freshman
*
Offline Offline

Gender: Male
Posts: 6



Re: Depot - an old module revisited
« Reply #12 on: August 10, 2008, 09:16:40 AM »

That is how it is working in AO, the items returned from the list and search commands are links that a user can click on to see the stats of the item.  I guess that's where AO and AOC differs in their coding structures.

Organiser, if you can provide me with the syntax for an AOC item link, I can look at fixing this issue.
Logged

You never finish a program, you just stop working on it.
Organizer
Apprentice
***
Offline Offline

Posts: 84


Re: Depot - an old module revisited
« Reply #13 on: August 10, 2008, 11:08:37 AM »

I'm no expert on that so better some AoC bebot person answers that, I see from another mod that the final string there seams to be $itemlink = $this -> itemlink("item $items[item_id]", "$items[item_color]", "$items[item_name]"); but no idea really Smiley I'm sure someone will make it AoC compatible sooner or later no worries Smiley
Logged
kaagee
Freshman
*
Offline Offline

Gender: Male
Posts: 6



Re: Depot - an old module revisited
« Reply #14 on: August 12, 2008, 05:09:38 AM »

OK thanks to Vrykolas I think we've nutted out the issue around why the links weren't working in AOC but as I don't have AOC I can't tell so feedback would be greatly appreciated.

I've reposted the latest version at the top of this thread, but there is no change to functionality for AO users.
Logged

You never finish a program, you just stop working on it.
Pages: [1]   Go Up
Print
BeBot - An Anarchy Online/Age Of Conan chat automaton > Forum > Modules > 0.5.x Custom/Unofficial Modules > Topic: Depot - an old module revisited
« previous next »
 
Jump to:  

Recent
[request] Raid timers
by Elesar1
[Today at 04:41:09 PM]

Shared DB online list
by Temar
[Today at 01:55:47 AM]

relay colors
by Temar
[Today at 01:54:56 AM]

BeBot v0.6.0 released
by Alreadythere
[November 30, 2008, 05:32:00 PM]

Change to Bid.php
by Temar
[November 30, 2008, 11:41:44 AM]

OnlineOrg
by Jiheld
[November 29, 2008, 12:44:27 PM]

Silly Newbie Question.
by Temar
[November 29, 2008, 12:00:02 PM]

massive_pvp_time_table 1
by gerborg
[November 29, 2008, 06:55:35 AM]

Bot not see Guild Chat
by Delvar
[November 28, 2008, 08:30:34 AM]

Starting Bot
by Allisande
[November 28, 2008, 07:08:21 AM]
Stats
Members
Total Members: 1243
Latest: Whackoeng
Stats
Total Posts: 11144
Total Topics: 1505
Online Today: 21
Online Ever: 168
(July 01, 2007, 09:30:02 PM)
Users Online
Users: 0
Guests: 18
Total: 18

Powered by SMF 1.1.7 | SMF © 2006-2008, Simple Machines LLC
TinyPortal v0.9.8 © Bloc | NewDef design by Bloc
Page created in 0.471 seconds with 28 queries. (Pretty URLs adds 0.053s, 4q)
Loading...