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BeBot - An Anarchy Online/Age Of Conan chat automaton > Forum > Modules > 0.4.x Custom/Unofficial Modules > Topic: Lecamp Module
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Pharexys
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Lecamp Module
« on: October 11, 2007, 05:21:26 AM »

*Shows information about Lost Eden Camps.
*Put LEcamp.php in /custom/modules/ folder
*Put lecamp.txt in /txt/ folder
Commands:
[tell+pgmsg+gc] !lecamp

Have fun! Cheesy




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Wont
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Re: Lecamp Module
« Reply #1 on: October 15, 2007, 03:51:45 PM »

This isnt working for me in linux.
When I use the !lecamp command and press the text in chat window, and empty window appears, or actaully it says:

Lecamps

'empty window'


It worked in windows, but not in linux, any suggestions what I made wrong? =)
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Alreadythere
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Re: Lecamp Module
« Reply #2 on: October 15, 2007, 04:54:27 PM »

Check that the name got the correct upper and lower case letters, *nix is strict about that.
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Nogoal
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Re: Lecamp Module
« Reply #3 on: October 17, 2007, 05:15:33 AM »

Replaced <br> by 'End of line' tags.
Replaced <font> with bebot color system.
Fixed mixed case.
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Nogoal
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Re: Lecamp Module
« Reply #4 on: October 22, 2007, 12:44:56 PM »

Timers were set on 120 seconds. Changed them to 2 hours.
« Last Edit: October 22, 2007, 03:52:20 PM by Nogoal » Logged
Newsworthy
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Re: Lecamp Module
« Reply #5 on: October 22, 2007, 07:51:14 PM »

The text file in game appears like this for me:

Quote
LE camps (fixed drops 100%):

##blob_subtitle##Clondyke (FGrid: 4R Coord: ##blob_subtitle##1147 x 2770) [Set Timer]
 >> Special loot: Smuggled Nanite Merit Board Base (Clon)

##blob_subtitle##Eastern foul plains (FGrid: 10M Coord: ##blob_subtitle##966 x 3743) [Set Timer]
 >> Special loot: Smuggled Combat Merit Board Base (EFP)

##blob_subtitle##Southern artery valley (FGrid: 7M Coord: ##blob_subtitle##2012 x 612) [Set Timer]
 >> Special loot: Dreadloch Stabilising Aid (SAV)

##blob_subtitle##Upper streat east bank (FGrid: 7L/M/R Coord: ##blob_subtitle##698 x 1280) [Set Timer]
 >> Special loot: Dreadloch Endurance Booster (USEB)

##blob_subtitle##Pleasant meadows (FGrid: 5R Coord: ##blob_subtitle##2974 x 676) [Set Timer]
 >> Special loot: Dreadloch Aiming Apparatus (PM)

Complete loottable:

##blob_subtitle##Weapons:

Dreadloch Shen Sticks
Dreadloch Balanced Freedom Arms
Dreadloch Combat Remodulator
Dreadloch Enhanced Bear
Dreadloch Enhanced Panther
Dreadloch Modified Shark
Dreadloch Obliterator
Dreadloch Rapier
Dreadloch Remodulator
Dreadloch Thrasher
Dreadloch Tigress

##blob_subtitle##Utilities:

Smuggled Combat Merit Board Base (EFP)
Smuggled Nanite Merit Board Base (Clon)
Dreadloch Aiming Apparatus (PM)
Dreadloch Damage Amplifier
Dreadloch Endurance Booster (USEB)
Dreadloch Endurance Booster - Enforcer Special
Dreadloch Endurance Booster - Nanomage Edition
Dreadloch Sniper's Friend
Dreadloch Stab Guidance System
Dreadloch Stabilising Aid (SAV)
Dreadloch Survival Predictor
Hellfyre Magma Suit

Just wondering why the ##blob## things appear?
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Temar
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Re: Lecamp Module
« Reply #6 on: October 22, 2007, 08:10:27 PM »

the bot changes those to colours
are you doing the scrip your self?
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Newsworthy
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Re: Lecamp Module
« Reply #7 on: October 23, 2007, 12:48:09 AM »

No sir, that was from using the text file provided by Nogoal. First use in game appeared like that. Scripting and me are not compatible Tongue
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Alreadythere
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Re: Lecamp Module
« Reply #8 on: October 23, 2007, 04:24:11 AM »

##blob_subtitle## is no default color. So it doesn't get replaced.
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Temar
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Re: Lecamp Module
« Reply #9 on: October 23, 2007, 10:21:22 AM »

Changes

  • Now sets the colour ##blob_subtitle## in module
  • Change get file to lower case same as file
  • Changed Set timer to use Same Channel (/o didnt work for RAID bots)

Like to Says at Top put lecamp.txt in your /txt/ folder
and rename lecamp.phps to lecamp.php and put in any module folder
« Last Edit: October 23, 2007, 12:47:02 PM by Temar » Logged
Newsworthy
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Re: Lecamp Module
« Reply #10 on: October 24, 2007, 12:40:36 AM »

Now working fine Smiley Thanks
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Nogoal
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Re: Lecamp Module
« Reply #11 on: October 25, 2007, 04:09:58 AM »

Quote from: Newsworthy on October 22, 2007, 07:51:14 PM
Just wondering why the ##blob## things appear?
Edit /themes/Default.colors.xml and add a new line
Code:
<color name="blob_subtitle" color="bluegray" />
Change color to match your bot.
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Threeze
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Re: Lecamp Module
« Reply #12 on: February 29, 2008, 11:50:42 PM »

Okay, so playing neutral or omni this module was lacking a bit of information for either [since it didn't include any of the omni camps :p]

So I put the info together myself, and removed the Timer feature because I didn't need it.

Should note: I didn't use the blob formatting that was inserted later on, and instead it simply uses <font color= ... plain old html...
« Last Edit: March 07, 2008, 01:22:54 AM by Threeze » Logged
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BeBot - An Anarchy Online/Age Of Conan chat automaton > Forum > Modules > 0.4.x Custom/Unofficial Modules > Topic: Lecamp Module
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