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BeBot - An Anarchy Online/Age Of Conan chat automaton > Forum > Modules > Modules for older versions > 0.2.x Custom/Unofficial Modules > Topic: Alien-biomaterial script
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Snarfblatt
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Re: Alien-biomaterial script
« Reply #15 on: January 02, 2007, 03:33:02 PM »

The command !ofab kills my bot anyone else have this sort of problem? The bot is installed as a raid bot.

Edit: kindof weird, but it works fine in my guild bot and in tells.. just seems to die in the pg.
« Last Edit: January 02, 2007, 03:46:19 PM by Snarfblatt » Logged
Malosar
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Re: Alien-biomaterial script
« Reply #16 on: January 02, 2007, 03:38:33 PM »

Quote from: Snarfblatt on January 02, 2007, 03:33:02 PM
The command !ofab kills my bot anyone else have this sort of problem? The bot is installed as a raid bot.

Check your console and post any errors here.
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Eternalist
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Re: Alien-biomaterial script
« Reply #17 on: January 02, 2007, 03:51:00 PM »

Code:
Fatal error: Call to undefined method Bot::send_pgmsg() in Clump.php on line 177


Looks like this should be calling send_pgroup.. not send_pgmsg. So that should fix it.
« Last Edit: January 02, 2007, 04:00:21 PM by Snarfblatt » Logged
Malosar
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Re: Alien-biomaterial script
« Reply #18 on: January 02, 2007, 04:33:02 PM »

oops, thanks. fixed and reposted.
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Eternalist
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pusikas
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Re: Alien-biomaterial script
« Reply #19 on: January 02, 2007, 08:06:53 PM »

I know this is just something minor and of no real importance, but why are all your files with blank lines? What code editor are you using, Malosar? I just know that my stupid vi hates it, makes the syntax highlighting slow as hell for some reason. Smiley
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jjones666
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Re: Alien-biomaterial script
« Reply #20 on: January 02, 2007, 08:28:51 PM »

Quote from: pusikas on January 02, 2007, 08:06:53 PM
I know this is just something minor and of no real importance, but why are all your files with blank lines? What code editor are you using, Malosar? I just know that my stupid vi hates it, makes the syntax highlighting slow as hell for some reason. Smiley

Yeah, double spacing gives me headache to read too :-)  I tided it up and cleaned up the !ofab output slightly.  (I re-added the default ql 300 to !type also - different QL's still work if entered manually).

http://www.jjones.co.uk/files/clump.php

Thanks both for the updates :-D

-jj-
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Malosar
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Re: Alien-biomaterial script
« Reply #21 on: January 02, 2007, 09:18:14 PM »

hmm it displays fine on mine, I thought it was something else that was making double spaces. I use gedit in ubuntu. I hate double spacing so sorry it's doing it for you all :p
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Eternalist
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Re: Alien-biomaterial script
« Reply #22 on: January 03, 2007, 02:51:20 PM »

This is normally caused by CR/LF (Carriage Return/Line Feed) and Newline issues.
Windows and Unix use two different ways to designate a new line.

Most modern editors is able to handle both just fine, Notepad Plus is the one i've had the least trouble with http://notepad-plus.sourceforge.net although even it seems to have an issue with this one O.o.

Notepad in Vista at least has no issues with double lines with this file.
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BeBot Founder and Fixer Kingpin
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Malosar
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Re: Alien-biomaterial script
« Reply #23 on: January 03, 2007, 03:06:51 PM »

Can anyone suggest an alternative that I can use in gnome? Must support php, html, bash, perl code highlighting ofc.
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Eternalist
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Re: Alien-biomaterial script
« Reply #24 on: January 03, 2007, 03:25:46 PM »

I like Notepad2 >_>
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Wolfbiter
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Re: Alien-biomaterial script
« Reply #25 on: January 03, 2007, 05:22:47 PM »

For windows, I like Edit+. No idea for *nix.
Maybe I'll steal the ofab blob into my script someday when I'm bored, so people can get my script without double lines Wink
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Malosar
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Re: Alien-biomaterial script
« Reply #26 on: January 03, 2007, 07:04:56 PM »

I use UltraEdit32 for windows so I downloaded my clump.php.txt and it looked fine. However I saved it in UltraEdit and posted it again. See if the lines look again now? If so I might redo some of my previous postings as well.
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Eternalist
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Areteh
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Re: Alien-biomaterial script
« Reply #27 on: January 06, 2007, 07:12:59 AM »

help files.  There are quite a few of them for this module.  (yeah, I'm spamming them a bit, just figured since I'm writing them for my own bots, I may as well share.)
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Wolfbiter
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Re: Alien-biomaterial script
« Reply #28 on: January 21, 2007, 05:48:51 PM »

updated
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Re: Alien-biomaterial script
« Reply #29 on: March 24, 2007, 04:42:14 PM »

Hello, i just tried installing this module onto my bot but every time someone drops a clump into org chat they get "[Cerberus] Tempcerbot: Solid Clump of Kyr'Ozch Bio-Material is an unknown material (or a bug in the script). Please contact Wolfbiter@RK1 before you do anything with it!"

the bot shot right back at them by the bot:

"MySQL error <# 0> on query: select type, name, specials, spec from clumpref where lid=247764 or hid=254804 Table 'databasename.clumpref' doesn't exist"

Anyone know what is wrong?

I am also a complete noob towards all of the code here so i need quite a simple explanation please:)

Psymonosmash
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BeBot - An Anarchy Online/Age Of Conan chat automaton > Forum > Modules > Modules for older versions > 0.2.x Custom/Unofficial Modules > Topic: Alien-biomaterial script
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